Electronic Arts Inc.
CorpDigest
Electronic Arts Inc.
Annual Revenue
Last reviewed: 2026-06-06 · By Swet Parvadiya
FY2024 Revenue
$7.6B
▲ 4.1% vs FY2023 ($7.3B)
Net Income: $1.0B
Electronic Arts Inc. reported $7.6B in revenue for fiscal year 2024. This represents a growth of 4.1% compared to the 2023 figure of $7.3B.
The $170 million pre-tax charge from Anthem's failure in FY2020 is the most instructive number in EA's recent financial history — not because it was catastrophic, but because the company absorbed it without structural damage. That's what $1.8 billion in annual operating cash flow enables. Failed bets become line items rather than existential threats. Revenue has grown from $7.42 billion in FY2022 to $7.56 billion in FY2024 through a period when the broader gaming market saw post-pandemic normalization pressure. The composition of that revenue matters more than the aggregate: live services reached $5.75 billion in FY2024, a 10% year-over-year increase, while full-game sales — the original business — continue to decline as a share of the total. Net income reached $1.027 billion in FY2024. The gross margin profile of live services is structurally superior to packaged goods — no manufacturing, no retail distribution, no returns. Every dollar of Ultimate Team pack revenue that flows in carries margins that physical retail never could. The business model transformation that began in the early 2010s is now complete in financial terms. The NCAA Football franchise — terminated in 2013 following the O'Bannon v. NCAA antitrust lawsuit — represents revenue that was surrendered and then eventually recovered through a settlement that allows college athlete likenesses to return to the game. The cycle from loss to recovery spanned over a decade. EA's financial resilience made the wait possible.
Source: SEC EDGAR filings, annual earnings releases, and verified financial disclosures.