Electronic Arts Inc.
Explore Electronic Arts
Core profile pages, annual revenue records, and related research hubs for this company.
Electronic Arts Inc.
Explore Electronic Arts
Core profile pages, annual revenue records, and related research hubs for this company.
Business Model Analysis
Annual Revenue: $7.53B
Electronic Arts makes money from full game sales, live services, extra content, subscriptions, mobile games, licensing, advertising, and digital and physical distribution.
EA is focused on sports ecosystems, live services, extra content, owned IP, mobile opportunities, community engagement, and selective franchise investment.
Electronic Arts makes money from game sales, live services, in-game purchases, subscriptions, mobile revenue, licensing, and digital distribution.
Electronic Arts sells console games, PC games, mobile games, sports franchises, live services, subscriptions, and in-game content to gamers, sports fans, console users, PC players, mobile players, and digital storefronts.
Electronic Arts serves gamers, sports fans, console users, PC players, mobile players, and digital storefronts, with demand shaped by its industry, channels, and product portfolio.
The model shows how Electronic Arts converts products, customer relationships, and scale into recurring revenue and profit potential.