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Electronic Arts Inc.

Founders

Who Founded Electronic Arts?

Trip Hawkins · Founded 1982 · HQ today: Redwood City, California

Who founded Electronic Arts?

Electronic Arts was founded by Trip Hawkins in 1982 in San Mateo, California, United States. It is now led by Andrew Wilson.

Founders
Trip Hawkins
Founded
1982
Headquarters
Redwood City, California
Number of founders
1
Current CEO
Andrew Wilson (since 2013)
Where was Electronic Arts founded?
Electronic Arts was founded in San Mateo, California, United States in 1982. en.wikipedia.org
When was Electronic Arts founded?
Electronic Arts was founded in 1982.
Who started Electronic Arts?
Electronic Arts was founded by Trip Hawkins.
How old is Electronic Arts?
Electronic Arts is 44 years old as of 2026.

Founding Story

In May 1982, Trip Hawkins, Apple's former director of strategy and marketing, left Apple to start a game publisher, first registered as Amazin' Software and renamed Electronic Arts. Backed by Sequoia Capital's Don Valentine, Hawkins treated programmers as 'software artists', credited them on album-style packaging and ran a famous ad asking 'Can a computer make you cry?' EA also built its own direct-to-retail sales force instead of relying on distributors, and in 1988 released John Madden Football, the seed of today's EA SPORTS business.

Trip Hawkins

Co-founder 1982

Background

Trip Hawkins founded Electronic Arts in 1982 with the influential vision that software developers were artists who deserved to be treated with the same respect as musicians or filmmakers, a philosophy that led him to pioneer premium packaging, high royalty rates, and developer-centric marketing in the nascent PC gaming industry.

Role at Electronic Arts Inc.

Electronic Arts possesses a historic, founding story, rooted in the genesis of the personal computer revolution and driven by a foundational respect for software developers as genuine artists. The company was founded in 1982 by Trip Hawkins, an effective, ambitious executive. Hawkins was embedded in the early Silicon Valley ecosystem; he was the Director of Strategy and Marketing at Apple Computer, working directly under Steve Jobs. Hawkins was wealthy from his Apple stock options, but he possessed a deep, conviction that the personal computer (specifically the newly released Apple II and Commodore 64) was not just a tool for spreadsheets, but an influential medium for interactive entertainment. He left Apple and founded Amazin' Software (which he quickly renamed Electronic Arts) with a foundational philosophy: he believed that video game programmers were not just coders; they were 'software artists.' At the time, game publishers treated developers terribly, often refusing to even put their names on the game boxes. Hawkins inverted this model. Borrowing heavily from the music industry, EA packaged its early games in distinctive, square 'album covers,' prominently featuring the names and photographs of the developers on the back. He treated them like rock stars, paying royalties. This radical, respectful approach allowed EA to recruit the best programming talent in the world. Hawkins also pioneered the aggressive, direct-to-retail distribution strategy, bypassing the expensive third-party distributors. Hawkins' effective elevation of the developer and his aggressive business tactics established the foundational architecture of the modern multi-billion dollar video game publishing industry.

Trip Hawkins was born in 1953 in Pasadena. Education: Harvard University; Stanford Graduate School of Business.

Electronic Arts Inc.: CEO & Leadership History

Full timeline →

Andrew Wilson

Chief Executive Officer

2013 – Present

Live services grew to 71% of net revenue by fiscal 2026, and Wilson remained CEO after EA went private in August 2026.

John Riccitiello

Chief Executive Officer

2007 – 2013

He started EA's digital transition before Wilson took over.

Larry Probst

Chief Executive Officer

1991 – 2007

He scaled EA into one of the largest independent publishers.

Trip Hawkins

Founder and Former CEO

1982 – 1991

He set the creative and commercial template that became EA SPORTS and took EA public in 1989 before leaving to found 3DO.

Keep researching Electronic Arts

Who Founded Electronic Arts? FAQ

Who founded Electronic Arts in 1982?

Electronic Arts was founded on May 27, 1982, in San Mateo, California, by Trip Hawkins, a former Apple strategy and marketing executive.

What was Trip Hawkins' original vision for game developers as 'artists'?

Inspired by the record music industry, Trip Hawkins believed game programmers were creative artists who deserved star recognition. He designed EA's well-known packaging to resemble vinyl record gatefold album sleeves, featuring high-quality photography and biographies of game creators on the cover.

What was the original company name before it was named Electronic Arts?

Trip Hawkins originally registered the business as 'Amazin' Software'. During an early company offsite in 1982, employees and early backers (including Rich Melmon and Bing Gordon) brainstormed alternative names, selecting 'Electronic Arts' to celebrate interactive software as art.

How did Trip Hawkins recruit well-known NFL coach John Madden in 1984?

Hawkins pursued John Madden as an endorser in the mid-1980s and insisted the game feature realistic 11-on-11 football; John Madden Football was released in 1988.

Who were the key early executives and employees who helped Trip Hawkins build EA?

Key early pioneers included Bing Gordon (long-time Chief Creative Officer who shaped EA SPORTS marketing and branding), Rich Melmon, Tim Mott, Dave Evans, and Stewart Brand, backed by seed venture capital from Don Valentine at Sequoia Capital.

How did the founders pioneer direct distribution to computer software retail stores?

In the 1980s, game companies sold through third-party wholesalers. Trip Hawkins built an in-house direct sales force that bypassed middlemen to sell floppy disk games directly to retailers (like ComputerLand and Babbages), capturing much higher profit margins.

What happened to Trip Hawkins after he stepped down as CEO of EA?

Trip Hawkins left EA in 1991 to found 3DO (pioneering the 32-bit CD-ROM game console) and later founded mobile gaming company Digital Chocolate, becoming an inductee into the Academy of Interactive Arts & Sciences Hall of Fame.

What is Trip Hawkins' lasting legacy in the history of interactive entertainment?

Trip Hawkins transformed video games from obscure computer hobbyist novelties into a mainstream global entertainment medium, establishing the packaging, producer-studio model, sports licensing, and developer star system that define the modern gaming industry.

Who founded Electronic Arts?

It was founded by Trip Hawkins. He famously used his own massive wealth from the Apple IPO to fund the company, heavily pioneering the concept of "third-party publishing"—funding independent game studios and handling the massive manufacturing and retail distribution for them.

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Content is for informational purposes only. Not financial advice. Data sourced from SEC filings, annual reports, and public records. See our full disclaimer and methodology.