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Activision Blizzard, Inc.

Independent Editorial Analysis
14 historical events · Editorial analysis

Activision Blizzard Company Profile: Revenue, Business Model & Strategy

Research depth: 14 milestones · 10 FAQs

Activision Blizzard is a Microsoft-owned video game publisher formed in 2008 from Activision and Vivendi Games. Its last full standalone annual report showed $7.528B in FY2022 revenue; Microsoft completed the acquisition on October 13, 2023.

How Activision Blizzard makes money: Before the Microsoft acquisition, Activision Blizzard earned revenue from premium game sales, downloadable content, in-game purchases, subscriptions, mobile advertising, and licensing.

Annual Revenue (FY2022)$7.5B
Employees13,000
CEOPhil Spencer (CEO, Microsoft Gaming)
Founded2008
IndustryGaming
By Swet ParvadiyaLast reviewed:

Activision Blizzard, Inc. key figures

Activision Blizzard, Inc. had revenue of $7.5B for fiscal year 2022, down 14.5% from FY2021. Net income was $1.5B, a net margin of 20.1%.

Source: SEC company facts and Activision Blizzard annual filings · Last reviewed September 2026

Revenue growth, FY2013 to FY2022
+5.7% a year
Compound annual rate, $4.6B to $7.5B
Peak revenue year
FY2021
$8.8B; the latest reported year is 14.5% below the peak
Revenue per employee
$579,077
FY2022 revenue divided by 13,000 employees; headcount may use another date
Documented transactions
3
Between 2016 and 2022
Founded
2008
18 years ago
Where was Activision Blizzard founded?
Activision Blizzard was founded in Santa Monica, California in 2008.
When did Activision Blizzard start?
Activision Blizzard was founded in 2008.
How old is Activision Blizzard?
Activision Blizzard is 18 years old as of 2026.
In-Depth Analysis
414 words · 3 min read

Activision Blizzard, Inc. is a Microsoft-owned video game publisher comprising Activision, Blizzard Entertainment, and King. Microsoft completed the acquisition on October 13, 2023, ending Activision Blizzard's period as a separately listed public company.

Standalone financial record

The last complete standalone annual report covered FY2022. Activision Blizzard reported $7.528 billion in net revenues and $1.513 billion in net income. In-game, subscription, and other revenue was $5.886 billion, while product sales were $1.642 billion. Post-acquisition results are included in Microsoft reporting, so this profile does not treat Microsoft segment figures as standalone Activision Blizzard revenue.

Business model

Before the acquisition, Activision Blizzard generated revenue from premium game sales, digital downloads, in-game purchases, battle passes, subscriptions, mobile advertising, and licensing. Activision centers on Call of Duty, Blizzard operates franchises including Warcraft, Diablo, Overwatch, and StarCraft, and King develops mobile games led by Candy Crush.

Predecessor founders and formation

Activision was founded in 1979 by Jim Levy and former Atari programmers David Crane, Larry Kaplan, Alan Miller, and Bob Whitehead. Allen Adham, Michael Morhaime, and Frank Pearce founded Silicon & Synapse in 1991; that studio became Blizzard Entertainment. Activision Blizzard itself was created in July 2008 through the combination of Activision and Vivendi Games.

King and mobile expansion

Activision Blizzard completed its acquisition of King Digital Entertainment on February 23, 2016 for $18 per share and a total equity value of $5.9 billion. King added a mobile free-to-play business and became a third operating pillar alongside Activision and Blizzard.

Microsoft acquisition and leadership

Microsoft announced in January 2022 that it would pay $95 per share in an all-cash transaction valued at $68.7 billion including Activision Blizzard's net cash. The acquisition closed on October 13, 2023. Bobby Kotick remained through the transition and departed on December 29, 2023. The acquired businesses are within Microsoft Gaming under CEO Phil Spencer rather than under a new standalone Activision Blizzard CEO. Johanna Faries became President of Blizzard Entertainment effective February 5, 2024.

Post-acquisition distribution

During the first year after closing, Microsoft added Activision Blizzard games including Diablo IV and Call of Duty: Modern Warfare III to Game Pass and expanded cloud availability. Blizzard also renewed its NetEase publishing agreement, returning major Blizzard franchises to mainland China.

Competitive position and risk

The portfolio spans console, PC, and mobile, with revenue models ranging from premium releases to subscriptions, in-game purchases, and advertising. Its main strategic risk is concentration in a limited number of franchises, making release quality and sustained player engagement important to performance.

Activision Blizzard, Inc. Key Facts

CompanyActivision Blizzard, Inc.
Annual revenue change-14.5% (FY2021–FY2022)
Financials$7.5B (FY2022, last reviewed September 2026)
FY2022 net income$1.5B
Last reviewedBy Swet Parvadiya, Founder & Editor - September 2026
Founded2008
Founder(s)Predecessors: Jim Levy, David Crane, Larry Kaplan, Alan Miller and Bob Whitehead (Activision); Allen Adham, Michael Morhaime and Frank Pearce (Blizzard Entertainment)
CEOPhil Spencer (CEO, Microsoft Gaming)
HeadquartersSanta Monica, California
IndustryVideo Game Publishing
Employees13,000+

Activision Blizzard Company Profile: Revenue, Business Model & Strategy

"Activision Blizzard reported $7.528 billion in FY2022 net revenues before Microsoft completed its acquisition on October 13, 2023. The transaction brought Activision, Blizzard Entertainment, King, and their game franchises into Microsoft Gaming."

Activision Blizzard is a Microsoft-owned video game publisher formed in 2008 from Activision and Vivendi Games. Its last full standalone annual report showed $7.528B in FY2022 revenue; Microsoft completed the acquisition on October 13, 2023.

Revenue

$7.5B

Founded

2008

Recorded annual revenue change

Activision Blizzard, Inc. had $8.8B of annual revenue in FY2021 and $7.5B in FY2022. Revenue fell 14.5% between those fiscal years.

Source for FY2022

Explore Activision Blizzard In Depth

Detailed research across every dimension of Activision Blizzard — history, financials, leadership, and strategy.

Company History

Activision Blizzard publishes and operates games across console, PC, and mobile through Activision, Blizzard Entertainment, and King.

Full Activision Blizzard history →

Revenue & Financials

Activision Blizzard had $7.5B in revenue for fiscal year 2022. Data covers 11 fiscal years.

Activision Blizzard financials →

Founders

Activision Blizzard was founded by Predecessors: Jim Levy, David Crane, Larry Kaplan, Alan Miller and Bob Whitehead (Activision); Allen Adham, Michael Morhaime and Frank Pearce (Blizzard Entertainment) in 2008. Explore each founder's background, motivations, and their role in building the company.

Activision Blizzard founders →

CEO & Leadership

Activision Blizzard is currently led by Phil Spencer (CEO, Microsoft Gaming). Explore the full CEO history — leadership transitions, tenures, and the strategic decisions of each chief executive.

Activision Blizzard CEO history →

Business Model

Before the Microsoft acquisition, Activision Blizzard earned revenue from premium game sales, downloadable content, in-game purchases, subscriptions, mobile advertising, and licensing.

How Activision Blizzard makes money →

Acquisitions

Activision Blizzard has completed 3 documented acquisitions. Explore the full acquisition history and strategic rationale behind each deal.

Activision Blizzard acquisitions →

Competitive Strategy

Microsoft describes the acquisition as supporting a multi-device gaming strategy across console, PC, mobile, subscription, and cloud distribution.

Activision Blizzard strategy →

CorpDigest Research Desk

Research Profile

Our analysts compile business strategy profiles from public financial filings, press releases, and analyst reports. Each profile is reviewed for accuracy before publication by our editorial desk and updated on a rolling basis.

Sources & References

Financial data on this page is sourced from SEC EDGAR filings, official earnings releases, and verified press statements. Revenue figures are reviewed and updated periodically. Read our full data methodology ->

Editorial Methodology

Company Research

We use company filings, annual reports, company statements and press reports, with primary sources preferred where available. Each financial row shows its recorded source. Full-year figures are separated from annualized run-rates, partial periods and forecasts; unaudited figures carry a label. Source detail varies by company, so check the linked material when the reporting basis matters.

1. Primary Sources

Public companies may provide filings and annual reports. Private-company figures may come from statements or press coverage. A missing figure stays missing, and a source link should identify where its number came from.

2. Expert Curation

We organize company records and review claims for strategic context, source quality and clarity. Pages show a review date where one is recorded.

3. Multi-Pass Audit

Technical checks flag inconsistent figures and missing links. Editorial review of the underlying source remains necessary for claims those checks cannot verify.

Swet Parvadiya
SEC filings & public records methodology
Sourced from public financial records

Frequently Asked Questions About Activision Blizzard

What is Activision Blizzard?

Activision Blizzard is a Microsoft-owned video game publisher comprising Activision, Blizzard Entertainment, and King. Microsoft completed the acquisition on October 13, 2023.

Is Activision Blizzard still a public company?

No. Activision Blizzard stopped trading as an independent public company after Microsoft completed the acquisition in October 2023.

What was Activision Blizzard's last standalone annual revenue?

Activision Blizzard reported $7.528 billion in net revenues and $1.513 billion in net income for FY2022, its last complete standalone annual reporting period.

Who leads Activision Blizzard after the Microsoft acquisition?

Activision Blizzard no longer has the former standalone public-company CEO structure. Its businesses are within Microsoft Gaming under CEO Phil Spencer; Johanna Faries became President of Blizzard Entertainment in February 2024.

Who founded Activision Blizzard?

The 2008 company was created through a transaction between Activision and Vivendi Games. Activision's predecessor founders were Jim Levy and former Atari programmers David Crane, Larry Kaplan, Alan Miller, and Bob Whitehead; Blizzard's predecessor was founded by Allen Adham, Michael Morhaime, and Frank Pearce.

When did Activision Blizzard acquire King?

Activision Blizzard completed the King Digital Entertainment acquisition on February 23, 2016 for a total equity value of $5.9 billion.

How did Activision Blizzard make money?

Before the Microsoft acquisition, revenue came from product sales, in-game purchases, subscriptions, mobile advertising, licensing, and other digital services.

What franchises are owned by Activision Blizzard?

The portfolio includes Call of Duty, Warcraft, World of Warcraft, Diablo, Overwatch, StarCraft, Hearthstone, and Candy Crush.

Who owns Activision Blizzard?

Activision Blizzard is wholly owned by Microsoft, which completed its acquisition of the publisher in October 2023.

Did Activision create Candy Crush?

No, Candy Crush was created by King, which Activision Blizzard acquired in 2016 for $5.9 billion.

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Content is for informational purposes only. Not financial advice. Data sourced from SEC filings, annual reports, and public records. See our full disclaimer and methodology.