Kim Libreri
Chief Technology Officer
2014 – Present
12 years (current)
Key Decisions & Impact
As CTO, Kim Libreri has been instrumental in expanding the capabilities and applications of the Unreal Engine far beyond traditional video game development. Leveraging his extensive background in visual effects at Lucasfilm and Industrial Light & Magic, he spearheaded the engine's integration into the film and television industries, pioneering the concept of real-time 'virtual production.' He also championed the development of advanced, photorealistic digital human technologies and pushed the boundaries of real-time rendering with the release of Unreal Engine 5.
Legacy
Libreri's technical leadership has blurred the lines between interactive gaming and passive linear entertainment. Under his guidance, the Unreal Engine has become a critical, indispensable tool for major Hollywood studios, architectural firms, and automotive designers, expanding Epic's addressable market and diversifying its revenue streams. His focus on high-fidelity, real-time rendering ensures that Epic remains at the cutting edge of visual technology, securing its position as a central pillar of the emerging digital metaverse.