Skip to main content

NVIDIA vs Procter & Gamble: Revenue, Profit and Business Model

NVIDIA reported $215.9B of revenue in FY2026 and $120.1B of net income. Procter & Gamble reported $87B of revenue in FY2026 and $16B of net income.

Latest financial snapshot

NVIDIA

Latest revenue
$215.9B (FY2026)
Net income
$120.1B
Net margin
55.6%
Revenue growth
+46.6% a year, FY2017–FY2026

Procter & Gamble

Latest revenue
$87B (FY2026)
Net income
$16B
Net margin
18.4%
Revenue growth
+3.3% a year, FY2017–FY2026

Financial summary

NVIDIA

NVIDIA's revenue rose from $27.0B in fiscal 2023 to $60.9B in FY2024, $130.5B in FY2025 and $215.9B in FY2026, which ended January 25, 2026. FY2026 net income was $120.1B. Growth sped up again in fiscal 2027: Q1 revenue was $81.6B and Q2 (ended July 26, 2026) was $96.2B, up 106% year over year, with a 75.0% gross margin and $59.7B GAAP net income. Guidance for Q3 FY2027 is $108.0B, plus or minus 2%, and assumes no Data Center compute revenue from China. NVIDIA returned about $26.0B to shareholders in Q2. In May 2026 it raised the quarterly dividend to $0.25 from $0.01, and on September 28, 2026 it added $150B to its buyback authorization.

Procter & Gamble

P&G's finances are defined by steady sales, high margins and large cash returns rather than fast growth. Net sales rose from $65.1 billion in fiscal 2017 to $87.0 billion in fiscal 2026. In fiscal 2026 diluted EPS was $6.62 (up 2%) and core EPS was $6.89 (up 1%), with core gross and operating margins slipping 40 and 70 basis points as costs rose. The company returned more than $15 billion to shareholders, about $10.2 billion in dividends and $5 billion in buybacks, and has raised its dividend for 70 consecutive years. For fiscal 2027 it guided to 1%-3% organic sales growth and core EPS of $6.89-$7.11.

Revenue and profit by year

NVIDIA

NVIDIA revenue, net income, margin and growth by fiscal year
YearRevenueNet incomeMarginGrowthSource
FY2026$215.9B$120.1B55.6%+65.5%Source
FY2025$130.5B$72.9B55.8%+114.2%Source
FY2024$60.9B$29.8B48.8%+125.9%Source
FY2023$27B$4.4B16.2%+0.2%Source
FY2022$26.9B$9.8B36.2%+61.4%Source
FY2021$16.7B$4.3B26.0%+52.7%Source
FY2020$10.9B$2.8B25.6%-6.8%Source
FY2019$11.7B$4.1B35.3%+20.6%Source
FY2018$9.7B$3B31.4%+40.6%Source
FY2017$6.9B$1.7B24.1%—Source
Full NVIDIA financials

Procter & Gamble

Procter & Gamble revenue, net income, margin and growth by fiscal year
YearRevenueNet incomeMarginGrowthSource
FY2026$87B$16B18.4%+3.3%Source
FY2025$84.3B$16B19.0%+0.3%Source
FY2024$84B$14.9B17.7%+2.5%Source
FY2023$82B$14.7B17.9%+2.3%Source
FY2022$80.2B$14.7B18.4%+5.3%Source
FY2021$76.1B$14.3B18.8%+7.3%Source
FY2020$71B$13B18.4%+4.8%Source
FY2019$67.7B$3.9B5.8%+1.3%Source
FY2018$66.8B$9.8B14.6%+2.7%Source
FY2017$65.1B$15.3B23.6%—Source
Full Procter & Gamble financials

Where the revenue comes from

NVIDIA

  • Data CenterDominant

    GPU accelerators, AI systems, networking, and software for cloud, enterprise, and supercomputing customers.

  • GamingMaterial

    GeForce GPUs and gaming-platform products for PC gamers, creators, and consumer AI PCs.

  • Professional Visualization

    Complementary

    Workstation GPUs, visualization, simulation, and Omniverse-related products.

  • AutomotiveGrowth

    Automotive compute, software, and autonomous-driving platforms.

  • Software And ServicesGrowth

    Enterprise AI software, cloud services, libraries, and platform subscriptions layered on hardware.

Procter & Gamble

  • Fabric and Home Care

    Largest segment

    Laundry, dish care, air care, and household cleaning brands including Tide, Ariel, Dawn, Febreze, and Swiffer.

  • Baby, Feminine and Family Care

    Major segment

    Pampers, Always, Bounty, Charmin, and related baby, feminine, and family-care products.

  • Beauty

    Major segment

    Hair care, skin care, and prestige beauty brands including Head & Shoulders, Pantene, Olay, and SK-II.

  • Health Care

    Major segment

    Oral care and personal health products such as Oral-B, Crest, Vicks, and Metamucil.

  • Grooming

    Focused segment

    Gillette, Venus, Braun, and shaving-related products.

Business model and strategy

NVIDIA

How it makes money

NVIDIA is a fabless chip and systems company: it designs GPUs, CPUs, networking and software, and outsources manufacturing mainly to TSMC. Data Center is the core business, at $193.7B of FY2026 revenue (about 90%) and $89.0B of the $96.2B earned in Q2 FY2027.

Growth strategy

NVIDIA wants to sell the whole AI factory, not just accelerators. It ships a new architecture roughly every year: Blackwell, then Blackwell Ultra, then Vera Rubin, which reached full production in mid-2026. Each rack combines GPUs, Vera CPUs, NVLink, Spectrum-6 switches and BlueField DPUs.

Competitive advantage

NVIDIA's lead comes from three things working together. CUDA has been in use since 2006 and much of the AI software stack is tuned for it. NVIDIA sells full systems that tie compute, NVLink and networking into one rack. Its scale also gets it priority access to TSMC wafers and high-bandwidth memory.

NVIDIA business model in full

Procter & Gamble

How it makes money

P&G makes money by designing, manufacturing and marketing branded household and personal-care products that consumers buy every week, then selling them through retailers, club stores, pharmacies, distributors and e-commerce platforms. Revenue comes from five reportable segments: Fabric & Home Care (Tide, Ariel, Dawn, Downy, Febreze), the largest; Baby, Feminine & Family Care (Pampers, Always, Bounty, Charmin);

Growth strategy

P&G's integrated growth strategy has five parts: a portfolio focused on about ten daily-use categories, superiority across product, packaging, communication, retail execution and value, productivity savings to fund reinvestment, 'constructive disruption' of its own practices, and an agile, accountable organization.

Competitive advantage

P&G's edge is the combination of category leadership and scale. It concentrates on about ten daily-use categories where performance differences are visible to consumers (cleaning, absorbency, shaving, oral care), funds roughly $2 billion a year of R&D to keep those gaps, and uses its size to buy materials, media and logistics more cheaply than smaller rivals.

Procter & Gamble business model in full

Questions about NVIDIA vs Procter & Gamble

Which company has higher revenue — NVIDIA Corporation or The Procter & Gamble Company?

NVIDIA Corporation reported $215.9B (FY2026), while The Procter & Gamble Company reported $87.0B (FY2026). By last reported revenue, NVIDIA Corporation is the larger business, with The Procter & Gamble Company reporting a smaller revenue base.

What is the market cap of NVIDIA Corporation vs The Procter & Gamble Company?

NVIDIA Corporation's market capitalisation stands at $5.45T, while The Procter & Gamble Company's is $340.0B. NVIDIA Corporation carries the higher market valuation, reflecting investors' expectations of its future earnings power relative to The Procter & Gamble Company.

Which is more financially efficient — NVIDIA Corporation or The Procter & Gamble Company?

NVIDIA Corporation generates $5.14M / employee in revenue per employee, while The Procter & Gamble Company generates $798k / employee. NVIDIA Corporation shows higher revenue efficiency per headcount, though this reflects business model differences — capital-light software companies routinely outperform labour-intensive manufacturers on this metric.

How do NVIDIA Corporation and The Procter & Gamble Company make money?

NVIDIA Corporation and The Procter & Gamble Company generate revenue in fundamentally different ways. NVIDIA Corporation: NVIDIA is a fabless chip and systems company: it designs GPUs, CPUs, networking and software, and outsources manufacturing mainly to TSMC. The Procter & Gamble Company: P&G makes money by designing, manufacturing and marketing branded household and personal-care products that consumers buy every week, then selling them through retailers, club stores, pharmacies, distributors and e-commerce platforms.

Which company is valued higher relative to revenue — NVIDIA Corporation or The Procter & Gamble Company?

On a price-to-sales (P/S) basis, NVIDIA Corporation trades at 25.2x P/S and The Procter & Gamble Company at 3.9x P/S. NVIDIA Corporation commands a higher revenue multiple, typically indicating that investors expect faster growth or higher future margins compared to The Procter & Gamble Company. A higher multiple is not inherently better — it may also signal that the stock is priced for perfection.

Is NVIDIA Corporation bigger than The Procter & Gamble Company?

By last reported revenue, NVIDIA Corporation ($215.9B (FY2026)) is the larger company compared to The Procter & Gamble Company ($87.0B (FY2026)). Revenue scale is one dimension of size — market capitalisation, employee count, and geographic reach are also relevant depending on the context.

Figures come from each company's filings and the sources linked beside them. Amounts reported in another currency are shown in US dollars at an approximate rate and marked with ~. Back to the NVIDIA vs Procter & Gamble overview

Content is for informational purposes only. Not financial advice. Data sourced from SEC filings, annual reports, and public records. See our full disclaimer and methodology.