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Microsoft Corporation

SoftwareFounded 1975
Reviewed by Swet Parvadiya
Company data updated: October 2026

Acquisitions

Microsoft Acquisitions

9

Major Deals Covered

$129.6B

Disclosed Deal Value

What are Microsoft's biggest acquisitions?

Microsoft's largest disclosed acquisition here is Activision Blizzard for $68.7B in 2023. This page covers 9 major deals from 2011 to 2023, each with its price where disclosed and the reason behind it.

Major deals covered
9
Largest deal
Activision Blizzard ($68.7B)
First deal
2011
Most recent
2023
CompanyYearPricePurpose
LinkedIn2016$26.2BMicrosoft acquired LinkedIn to integrate professional networking data into its enterprise ecosystem. The goal was to enhance customer relationship management, recruitment tools, professional advertising, and sales intelligence. It also gave Microsoft a major professional identity graph outside Windows and Office.
GitHub2018$7.5BMicrosoft acquired GitHub to rebuild trust with developers, strengthen its open-source posture, and place itself closer to the software development workflow. The acquisition also created a natural bridge between code repositories, developer tools, GitHub Enterprise, GitHub Actions, Copilot, and Azure.
Nuance Communications2022$19.7BMicrosoft acquired Nuance to deepen its position in healthcare AI, speech recognition, clinical documentation, and conversational intelligence. The deal gave Microsoft specialized industry software that could run on Azure and support healthcare workflows.
ZeniMax Media2021$7.5BMicrosoft acquired ZeniMax Media, parent of Bethesda Softworks, to expand its first-party gaming portfolio. The deal added franchises such as The Elder Scrolls, Fallout, Doom, and other content that could strengthen Xbox and Game Pass.
Activision Blizzard2023$68.7BMicrosoft acquired Activision Blizzard to gain major gaming franchises, mobile exposure through King, and a larger content base for Xbox, PC, Game Pass, and cloud gaming. The strategic logic was to reduce dependence on console cycles and strengthen Microsoft's position in interactive entertainment.
Skype Technologies2011UndisclosedMicrosoft Corporation acquired Skype Technologies in 2011.
TakeLessons2021UndisclosedMicrosoft Corporation acquired TakeLessons in 2021.
Clipchamp2021UndisclosedMicrosoft Corporation acquired Clipchamp in 2021.
Mojang Studios2014UndisclosedMicrosoft Corporation acquired Mojang Studios in 2014.
What companies has Microsoft bought?
Major acquisitions by Microsoft documented here include Activision Blizzard (2023), LinkedIn (2016), Nuance Communications (2022), ZeniMax Media (2021) and GitHub (2018).
What is Microsoft's most recent acquisition?
The most recent Microsoft acquisition documented here is Activision Blizzard, in 2023, for $68.7B.

Activision Blizzard

2023

$68.7B

Why

Microsoft acquired Activision Blizzard to gain major gaming franchises, mobile exposure through King, and a larger content base for Xbox, PC, Game Pass, and cloud gaming. The strategic logic was to reduce dependence on console cycles and strengthen Microsoft's position in interactive entertainment.

Impact

The deal added Call of Duty, World of Warcraft, Diablo, Overwatch, Candy Crush, and other franchises to Microsoft Gaming. It also brought regulatory commitments and integration challenges because of the size and competitive importance of the content.

Outcome

The acquisition closed after heavy regulatory scrutiny and immediately changed the scale of Microsoft's gaming business. Its long-term success will depend on content cadence, labor integration, mobile monetization, Game Pass economics, and Microsoft's ability to keep platform partners and regulators satisfied.

Nuance Communications

2022

$19.7B

Why

Microsoft acquired Nuance to deepen its position in healthcare AI, speech recognition, clinical documentation, and conversational intelligence. The deal gave Microsoft specialized industry software that could run on Azure and support healthcare workflows.

Impact

Nuance strengthened Microsoft's vertical AI strategy by adding clinical documentation tools and a large installed base in healthcare. It also gave Microsoft a practical example of AI saving time in high-value professional workflows.

Outcome

The acquisition has supported Microsoft's healthcare AI positioning, particularly through Dragon medical documentation products and later Dragon Copilot efforts. Its success depends on continued adoption by health systems and Microsoft's ability to handle healthcare privacy, compliance, and integration requirements.

ZeniMax Media

2021

$7.5B

Why

Microsoft acquired ZeniMax Media, parent of Bethesda Softworks, to expand its first-party gaming portfolio. The deal added franchises such as The Elder Scrolls, Fallout, Doom, and other content that could strengthen Xbox and Game Pass.

Impact

ZeniMax increased Microsoft's studio count and gave Game Pass more exclusive and high-recognition content. It also helped move Xbox strategy away from console hardware alone and toward a content and subscription ecosystem.

Outcome

The acquisition advanced Microsoft's gaming-content strategy, though individual game releases still carry execution risk. It made Game Pass more credible but did not remove Sony's strength in console exclusives or consumer loyalty.

TakeLessons

2021

Why

Microsoft Corporation acquired TakeLessons in 2021.

Clipchamp

2021

Why

Microsoft Corporation acquired Clipchamp in 2021.

GitHub

2018

$7.5B

Why

Microsoft acquired GitHub to rebuild trust with developers, strengthen its open-source posture, and place itself closer to the software development workflow. The acquisition also created a natural bridge between code repositories, developer tools, GitHub Enterprise, GitHub Actions, Copilot, and Azure.

Impact

GitHub became more important after the rise of AI coding tools. GitHub Copilot gave Microsoft a direct monetization path inside developer workflows and helped change perceptions of Microsoft among open-source communities.

Outcome

The acquisition has largely achieved its strategic goal, though developer trust remains something Microsoft must continually earn. GitHub gives Microsoft a developer platform that reaches beyond Windows and supports Azure, AI, and enterprise software creation.

LinkedIn

2016

$26.2B

Why

Microsoft acquired LinkedIn to integrate professional networking data into its enterprise ecosystem. The goal was to enhance customer relationship management, recruitment tools, professional advertising, and sales intelligence. It also gave Microsoft a major professional identity graph outside Windows and Office.

Impact

LinkedIn became a major revenue contributor generating billions annually. It strengthened Microsoft's position in professional data and advertising markets. Integration with Office and Dynamics improved enterprise workflows. The platform expanded Microsoft's reach into recruitment and business networking. The acquisition is widely considered a strategic success.

Outcome

The acquisition achieved its core purpose because LinkedIn remained culturally distinct while becoming more financially and useful inside Microsoft. Its data layer now supports recruiting, advertising, learning, sales tools, and potential AI workflows across Dynamics and Microsoft 365.

Mojang Studios

2014

Why

Microsoft Corporation acquired Mojang Studios in 2014.

Skype Technologies

2011

Why

Microsoft Corporation acquired Skype Technologies in 2011.

Microsoft Corporation's Growth & Acquisition Strategy

Microsoft's growth plan centers on AI capacity and AI subscriptions. It is spending heavily on data centers and chips to meet Azure demand that management says remains capacity constrained, and it is selling Microsoft 365 Copilot as a paid add-on, which passed 30 million paid seats by the end of FY2026. It is also broadening its model supply beyond OpenAI, including an investment in Anthropic, while cutting costs elsewhere through layoffs, a first-ever voluntary retirement program, and a roughly 20% reduction in Xbox staff in July 2026.

How Microsoft Corporation Makes Money

Microsoft reports three segments. Intelligent Cloud covers Azure, SQL Server, Windows Server, GitHub, Nuance, and enterprise services; server products and cloud services alone brought in $129.4 billion in FY2026, and Azure passed $100 billion in annual revenue for the first time. Productivity and Business Processes covers Microsoft 365 Commercial (about $102 billion in FY2026), Microsoft 365 Consumer, LinkedIn, and Dynamics. More Personal Computing covers Windows OEM licensing, Surface devices, Xbox content and services, and search and news advertising. Most revenue is recurring subscription or consumption-based cloud revenue sold to businesses.

Microsoft Acquisitions FAQ

Why was the 2016 acquisition of LinkedIn for $26.2 billion a strategic masterpiece?

In December 2016, Microsoft acquired professional social network LinkedIn for $26.2 billion in all-cash. Satya Nadella preserved LinkedIn's independent management while integrating its economic graph with Office 365 and Dynamics, growing LinkedIn's annual revenue from $3B to over $16B with record user engagement.

What was the $68.7 billion acquisition of Activision Blizzard completed in 2023?

In October 2023, after winning intense legal and antitrust regulatory reviews with the US FTC, UK CMA, and European Commission, Microsoft completed the $68.7 billion acquisition of Activision Blizzard. The deal brought Call of Duty, World of Warcraft, and Candy Crush to Xbox Game Pass, making Microsoft the #3 gaming company globally.

Why did Microsoft acquire GitHub for $7.5 billion in 2018?

In October 2018, Microsoft acquired developer platform GitHub for $7.5 billion in stock. Microsoft won the trust of the global developer community by keeping GitHub open and independent, using its repository code to pioneer generative AI coding with GitHub Copilot.

What was the acquisition of Nuance Communications for $19.7 billion in 2022?

In March 2022, Microsoft acquired conversational AI and clinical speech recognition leader Nuance Communications for $19.7 billion. Nuance's Dragon Medical platform is used by over 550,000 US physicians to automatically transcribe and summarize patient clinical notes directly into electronic health records.

What was the $2.5 billion acquisition of Mojang and Minecraft in 2014?

In 2014, in one of Satya Nadella's earliest major acquisitions, Microsoft acquired Swedish game studio Mojang (creator of Minecraft) for $2.5 billion. Minecraft became the best-selling video game of all time (over 300 million copies sold), expanding into education, toys, and media.

What was the acquisition of ZeniMax Media (Bethesda) for $8.1 billion in 2021?

In March 2021, Microsoft acquired ZeniMax Media for $8.1 billion in cash, bringing well-known game development studios (Bethesda Softworks, id Software) and blockbuster gaming franchises, including The Elder Scrolls, Fallout, Doom, and Starfield, exclusively into the Xbox ecosystem.

What was the disastrous $7.2 billion acquisition of Nokia's phone business in 2014?

In April 2014, under outgoing then-CEO Steve Ballmer, Microsoft acquired Nokia's mobile phone hardware business for $7.2 billion to salvage Windows Phone. In 2015, incoming CEO Satya Nadella wrote off $7.6 billion on the acquisition, cut thousands of hardware jobs, and successfully pivoted Microsoft away from mobile hardware to cross-platform cloud services.

How does Microsoft structure strategic minority investments in AI startups like Mistral and Inflection?

Rather than outright acquisitions that trigger protracted global antitrust investigations, Microsoft makes strategic minority equity investments and cloud-computing hosting agreements with frontier AI innovators (including OpenAI, France's Mistral AI, and UAE's G42), integrating their models into Azure AI Studio.

How did Microsoft overcome global antitrust opposition to buy Activision Blizzard?

In October 2023, Microsoft completed the $68.7 billion acquisition of Activision Blizzard—the largest gaming transaction in history. To overcome fierce opposition from the US FTC, UK CMA, and Sony, Microsoft signed legally binding 10-year commitments to license Call of Duty to Nintendo, Sony PlayStation, and rival cloud gaming platforms (like GeForce NOW), ultimately prevailing in US federal court.

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Content is for informational purposes only. Not financial advice. Data sourced from SEC filings, annual reports, and public records. See our full disclaimer and methodology.