Arm Holdings vs Intel: Revenue, Profit and Business Model
Arm Holdings reported $4.9B of revenue in FY2026 and $904M of net income. Intel reported $52.9B of revenue in FY2025 and a net loss of $267M.
Latest financial snapshot
Arm Holdings
- Latest revenue
- $4.9B (FY2026)
- Net income
- $904M
- Net margin
- 18.4%
- Revenue growth
- +19.4% a year, FY2021–FY2026
Intel
- Latest revenue
- $52.9B (FY2025)
- Net income
- -$267M
- Net margin
- -0.5%
- Revenue growth
- -1.3% a year, FY2016–FY2025
Financial summary
Arm Holdings
Arm makes nearly all of its gross profit from intellectual property, so its cost of sales is small: fiscal 2026 revenue of $4,920 million produced $4,799 million of gross profit, a margin above 97%. Revenue comes in two lines. License and other revenue, $2,307 million in fiscal 2026 and up 25%, is charged upfront or across milestones when a customer takes access to Arm designs. Royalty revenue, $2,613 million and up 21%, is collected per chip once partners ship, which makes it a long tail from designs licensed years earlier. Spending is concentrated in engineering: research and development cost $2,776 million in fiscal 2026, about 56% of revenue, which held operating income to $900 million and net income to $904 million. Arm ended the year with $2,751 million of cash and cash equivalents plus $850 million of short-term investments, and $2,071 million of remaining performance obligations, about 28% of which it expects to recognise as revenue within twelve months. The most recent reported quarter, the three months to June 30, 2026, was a record: revenue rose 22% year over year to $1.29 billion on record first-quarter royalty and licensing revenue, with data center royalties again more than doubling.
Intel
Intel's revenue peaked at $79.0 billion in 2021 and fell to $53.1 billion in 2024, when it posted an $18.8 billion net loss driven by restructuring and impairments. FY2025 revenue was $52.9 billion with a much smaller $267 million net loss, and the year ended with $37.4 billion in cash and short-term investments. Q2 2026 revenue rose 25% to $16.1 billion with a 41.8% non-GAAP gross margin and $0.42 non-GAAP EPS. GAAP net loss for the quarter was $11.0 billion, almost all from a $12.5 billion non-cash mark-to-market charge on shares escrowed for the U.S. Department of Commerce. Intel guided Q3 2026 revenue to $15.8-16.8 billion.
Revenue and profit by year
Arm Holdings
| Year | Revenue | Net income | Margin | Growth | Source |
|---|---|---|---|---|---|
| FY2026 | $4.9B | $904M | 18.4% | +22.8% | Source |
| FY2025 | $4B | $792M | 19.8% | +23.9% | Source |
| FY2024 | $3.2B | $306M | 9.5% | +20.7% | Source |
| FY2023 | $2.7B | $524M | 19.6% | -0.9% | Source |
| FY2022 | $2.7B | $549M | 20.3% | +33.3% | Source |
| FY2021 | $2B | $388M | 19.1% | — | Source |
Intel
| Year | Revenue | Net income | Margin | Growth | Source |
|---|---|---|---|---|---|
| FY2025 | $52.9B | -$267M | -0.5% | -0.5% | Source |
| FY2024 | $53.1B | -$18.8B | -35.3% | -2.1% | Source |
| FY2023 | $54.2B | $1.7B | 3.1% | -14.0% | Source |
| FY2022 | $63.1B | $8B | 12.7% | -20.2% | Source |
| FY2021 | $79B | $19.9B | 25.1% | +1.5% | Source |
| FY2020 | $77.9B | $20.9B | 26.8% | +8.2% | Source |
| FY2019 | $72B | $21B | 29.2% | +1.6% | Source |
| FY2018 | $70.8B | $21.1B | 29.7% | +12.9% | Source |
| FY2017 | $62.8B | $9.6B | 15.3% | +5.7% | Source |
| FY2016 | $59.4B | $10.3B | 17.4% | — | Source |
Where the revenue comes from
Arm Holdings
- Royalty Revenue53%
Royalties were $2,613 million of Arm's $4,920 million fiscal 2026 revenue, up 21% year over year. Arm collects a per-unit royalty on substantially every chip its partners ship that uses its designs, so the line reflects designs licensed in earlier years; rates generally step down as unit volumes rise, subject to an agreed minimum per chip. Mobile application processors supplied about 43% of fiscal 2026 royalty revenue, while data center royalties more than doubled year over year. Arm attributes part of the growth to a mix shift toward Armv9 designs, which carry higher rates per chip.
- License and Other Revenue47%
License and other revenue was $2,307 million in fiscal 2026, up 25%, and covers licensing, software development tools, design services, training and support. Customers choose among Compute Subsystems, Arm Total Access, which bundles the current portfolio for an annual fee, Arm Flexible Access, which gives cheaper access to older designs with a fee due at tape-out, technology licence agreements and architecture licences. The line is lumpy because a small number of high-value agreements can land in any quarter: revenue from related parties alone rose 141% in fiscal 2026. Remaining performance obligations were $2,071 million at March 31, 2026, about 28% of which Arm expects to recognise within twelve months.
Intel
- Client Computing and Physical AI Group~55%
Core and Core Ultra PC processors, chipsets, and edge platforms; $8.9B in Q2 2026, up 13% year over year.
- Data Center and AI~39%
Xeon server CPUs, AI accelerators, and data-center platforms; $6.3B in Q2 2026, up 59% year over year.
- Intel Foundry (external)small
Wafer manufacturing and advanced packaging for outside customers; most foundry revenue is internal sales to Intel Products and eliminates in consolidation.
- Mobileye and Other~6%
Mobileye ADAS chips and other businesses.
Business model and strategy
Arm Holdings
How it makes money
Arm operates a pure Intellectual Property (IP) licensing business model. They pour billions into R&D to design the most power-efficient processor architectures in the world. They then license these blueprints to companies like Apple, Qualcomm, and Samsung, who customize the designs and send them to a foundry (like TSMC) to actually be built. Arm charges both an upfront license fee and an ongoing royalty per chip.
Growth strategy
With more than 99% of mobile application processors already on its architecture, Arm is pushing into markets where the chip value per unit is higher. Neoverse designs target cloud and AI infrastructure and are the basis of Amazon Graviton, Google Axion, Microsoft Cobalt and Nvidia Grace; Arm says data center royalties more than doubled in fiscal 2026.
Competitive advantage
Arm's ultimate moat is its absolute dominance of the mobile ecosystem and its unassailable software network effects. Every major mobile operating system (iOS and Android) and millions of mobile apps are explicitly coded to run on the 'Arm instruction set.' For a competitor (like Intel's x86 architecture) to break into smartphones, developers would have to rewrite millions of apps from scratch, which simply won't happ…
Intel
How it makes money
Intel is an integrated device manufacturer (IDM): it designs chips and runs its own fabs in Oregon, Arizona, New Mexico, Ireland, and Israel. Since 2024 it reports two halves. Intel Products (client CPUs, Xeon data-center CPUs, AI accelerators) sells to OEMs, hyperscalers, and enterprises. Intel Foundry manufactures wafers and packages for Intel Products and for external customers, competing with TSMC and Samsung.
Growth strategy
Under Lip-Bu Tan, Intel has cut layers and headcount, slowed some fab projects such as Ohio, and tied foundry spending to committed customer demand.
Competitive advantage
Intel's advantages are the installed base of x86 software, deep OEM and enterprise relationships, leading-edge U.S. fabs, and advanced packaging (EMIB, Foveros) that AI chip designers increasingly need. Its role as the main American maker of leading-edge logic chips also brings policy support: the U.S. government became its largest shareholder in August 2025.
Questions about Arm Holdings vs Intel
Which company has higher revenue — Arm Holdings or Intel Corporation?
Arm Holdings reported $4.9B (FY2026), while Intel Corporation reported $52.9B (FY2025). By last reported revenue, Intel Corporation is the larger business, with Arm Holdings reporting a smaller revenue base. Note: these are from different fiscal years and are not a direct like-for-like comparison.
What is the market cap of Arm Holdings vs Intel Corporation?
Arm Holdings's market capitalisation stands at $309.4B, while Intel Corporation's is $639.9B. Intel Corporation carries the higher market valuation, reflecting investors' expectations of its future earnings power relative to Arm Holdings.
Which is more financially efficient — Arm Holdings or Intel Corporation?
Arm Holdings generates $513k / employee in revenue per employee, while Intel Corporation generates $621k / employee. Intel Corporation shows higher revenue efficiency per headcount, though this reflects business model differences — capital-light software companies routinely outperform labour-intensive manufacturers on this metric.
How do Arm Holdings and Intel Corporation make money?
Arm Holdings and Intel Corporation generate revenue in fundamentally different ways. Arm Holdings: Arm operates a pure Intellectual Property (IP) licensing business model. Intel Corporation: Intel is an integrated device manufacturer (IDM): it designs chips and runs its own fabs in Oregon, Arizona, New Mexico, Ireland, and Israel.
Which company is valued higher relative to revenue — Arm Holdings or Intel Corporation?
On a price-to-sales (P/S) basis, Arm Holdings trades at 62.9x P/S and Intel Corporation at 12.1x P/S. Arm Holdings commands a higher revenue multiple, typically indicating that investors expect faster growth or higher future margins compared to Intel Corporation. A higher multiple is not inherently better — it may also signal that the stock is priced for perfection.
Is Arm Holdings bigger than Intel Corporation?
By last reported revenue, Intel Corporation ($52.9B (FY2025)) is the larger company compared to Arm Holdings ($4.9B (FY2026)). Revenue scale is one dimension of size — market capitalisation, employee count, and geographic reach are also relevant depending on the context.
Figures come from each company's filings and the sources linked beside them. Amounts reported in another currency are shown in US dollars at an approximate rate and marked with ~. Back to the Arm Holdings vs Intel overview